Game engine architecture
- Författare
- Jason Gregory
- (Jason Gregory.)
- Språk
- Engelska
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Förlag | År | Ort | Om boken | ISBN |
---|---|---|---|---|
Taylor & Francis, CRC Press | 2018 | USA, Boca Raton | 1200 sidor illustrationer | 978-1-138-03545-4 |
CRC Press | 2014 | Florida, Boca Raton | 1014 pages illustrations (black and white) 24 cm | 978-1-4665-6001-7 |
A K Peters | c2009 | Massachusetts, Wellesley, Mass | xx, 860 sidor. ill. 25 cm. | 978-1-56881-413-1 |